At the national Oasis Conference an exciting workshop showcasing some creative tools and processes was delivered, leading to new ideas for tackling the Computing Curriculum and combining an arts and science led approach to ICT and teaching in general.
– Joe Darnley (Assistant Principal Hobmoor, RIN lead and Year 6 Teacher)
– Ashley James Brown (Freelance Technologist and is a regular visitor at Hobmoor working as an artist in school from the ‘Every Child is an Artist’ project)
The workshop aimed to deliver a series of hands on activities using a variety of computer hardware and software in a creative and innovative way.
Ashley and Joe provided a fun engaging hand on session, showcasing ideas and resources available and facilitating discussion around the curriculum. They focused on how creative technology could work across all subjects to inspire students and staff together.
A lot of the session focused on confidence, failing and experimentation. Creation rather than consumption and empowering students to be as innovative and imaginative as possible.
Throughout the workshop, participants got hands on with the MakeyMakey device and collaboratively built a Banana Piano.
Lesson ideas came about such as building play dough mini beasts, tangible spaces for nursery interaction and adding to SCRATCH skills for older pupils to build interactive games controllers.
Staff also had a go at coding to create 3d visuals, shapes and objects using livecodelab.net.
Several great ideas for lessons emerged around spelling and colour for early years, the solar system and transformation maths. By experimenting and looking at coding in a new way, creative ideas emerged through the hands on exploration and discussion.
To finish, using MicroBit devices they created name badges and flashing low bit animations using the onboard led lights. You can use the Microbit service online to begin coding and using the emulator you can still see the outcomes without the hardware itself. By shifting between blocks and code students and staff can gain confidence and transition from visual environments like Scratch without having to spend any budget on hardware (although its great fun using a device!!)
With the hardware being battery powered there were ideas around topic work such as morse code devices for WW2 and compass navigation for Pirates. Other creative ideas such as sound and visual feedback devices for lessons or creative signage / tour guide were discussed.
As always there is never enough time to whirl through everything. Several other tools and devices were showcased to signify just how varied and potentially exciting the possibilities are.
Thanks to all those who attended.
Ash + Joe